购买云解压PDF图书

当前位置: 对象模型 策略,模式与应用 第2版 > 购买云解压PDF图书
对象模型  策略,模式与应用  第2版
  • 作 者:(美)科特(Coad,P.)著
  • 出 版 社:北京:清华大学出版社
  • 出版年份:2005
  • ISBN:7302099650
  • 注意:在使用云解压之前,请认真核对实际PDF页数与内容!

在线云解压

价格(点数)

购买连接

说明

转为PDF格式

15

立即购买

(在线云解压服务)

云解压服务说明

1、本站所有的云解压默认都是转为PDF格式,该格式图书只能阅读和打印,不能再次编辑。

云解压下载及付费说明

1、所有的电子图书云解压均转换为PDF格式,支持电脑、手机、平板等各类电子设备阅读;可以任意拷贝文件到不同的阅读设备里进行阅读。

2、云解压在提交订单后一般半小时内处理完成,最晚48小时内处理完成。(非工作日购买会延迟)

1 CONNIE'S CONVENIENCE STORE(A POINT-OF-SALE APPLICATION) 1

GETTING STARTED 1

IN THIS CHAPTER 1

IDENTIFYING SYSTEM PURPOSE AND FEATURES 2

SELECTING OBJECTS 5

SELECTING PROBLEM-DOMAIN OBJECTS 7

APPLYING PATTERNS:SELECT AND ORGANIZE PROBLEM-DOMAIN OBJECTS 18

ESTABLISHING RESPONSIBILITIES FOR PROBLEM-DOMAIN OBJECTS 29

APPLYING PATTERNS:ESTABLISH PROBLEM-DOMAIN RESPONSIBILITIES 55

WORKING OUT PROBLEM-DOMAIN DYNAMICS WITH SCENARIOS 60

SELECTING HUMAN-INTERACTION OBJECTS 66

ESTABLISHING HUMAN-INTERACTION RESPONSIBILITIES 69

WORKING OUT HUMAN-INTERACTION DYNAMICS WITH SCENARIOS 72

SELECTING SYSTEM-INTERACTION OBJECTS 81

ESTABLISHING SYSTEM-INTERACTION RESPONSIBILITIES 83

WORKING OUT SYSTEM-INTERACTION DYNAMICS WITH SCENARIOS 85

SELECTING DATA-MANAGEMENT OBJECTS AND RESPONSIBILITIES 86

WORKING OUT DATA-MANAGEMENT DYNAMICS WITH SCENARIOS 88

PROGRESS AT THIS POINT 90

WRAP-UP 96

2 WALLY'S WAREHOUSE(A WAREHOUSE APPLICATION) 97

IDENTIFYING SYSTEM PURPOSE AND FEATURES 98

IDENTIFY SYSTEM FEATURES 101

SELECTING PROBLEM-DOMAIN OBJECTS 101

APPLYING PATTERNS:SELECT AND ORGANIZE PROBLEM-DOMAIN OBJECTS 105

ESTABLISHING RESPONSIBILITIES FOR THE PROBLEM-DOMAIN OBJECTS 114

WORKING OUT PROBLEM-DOMAIN DYNAMICS WITH SCENARIOS 128

SELECTING HUMAN-INTERACTION OBJECTS AND RESPONSIBILITIES 133

WORKING OUT HUMAN-INTERACTION DYNAMICS WITH SCENARIOS 134

SELECTING DATA-MANAGEMENT OBJECTS AND RESPONSIBILITIES 142

SELECTING SYSTEM-INTERACTION OBJECTS AND RESPONSIBILITIES 143

PROGRESS AT THIS POINT 143

WRAP-UP 149

3 OLLIE'S ORDER CENTER(AN ORDER-ENTRY APPLICATION) 151

GETTING STARTED 151

IDENTIFYING SYSTEM PURPOSE AND FEATURES 152

SELECTING OBJECTS 156

SELECTING PROBLEM-DOMAIN OBJECTS 158

REUSE,REUSE,REUSE 160

ESTABLISHING RESPONSIBILITIES FOR PROBLEM-DOMAIN OBJECTS 165

WORKING OUT PROBLEM-DOMAIN DYNAMICS WITH SCENARIOS 182

SELECTING HUMAN-INTERACTION OBJECTS 183

ESTABLISHING HUMAN-INTERACTION RESPONSIBILITIES 184

WORKING OUT HUMAN-INTERACTION DYNAMICS WITH SCENARIOS 185

SELECTING SYSTEM INTERACTION OBJECTS 187

ESTABLISHING SYSTEM-INTERACTION RESPONSIBILITIES 188

WORKING OUT SYSTEM-INTERACTION DYNAMICS WITH SCENARIOS 189

SELECTING DATA-MANAGEMENT OBJECTS AND RESPONSIBILITIES 189

WORKING OUT DATA-MANAGEMENT DYNAMICS WITH SCENARIOS 190

PROGRESS AT THIS POINT 192

WRAP-UP 196

4 DANI'S DIVERTERS(A SOFT REAL-TIME CONVEYANCE APPLICATION) 197

IDENTIFYING SYSTEM PURPOSE AND FEATURES 197

ACTIVITIES,ACTIVITIES,ACTIVITIES 202

SELECTING PROBLEM-DOMAIN OBJECTS 203

APPLYING PATTERNS:ORGANIZE PROBLEM-DOMAIN OBJECTS 207

WORKING OUT PROBLEM-DOMAIN DYNAMICS WITH SCENARIOS 211

SELECTING HUMAN INTERACTION OBJECTS 222

SELECTING SYSTEM-INTERACTION OBJECTS 223

SELECTING DATA-MANAGEMENT OBJECTS AND RESPONSIBILITIES 224

ESTABLISHING RESPONSIBILITIES 224

REAL-TIME SYSTEM CONSIDERATIONS 230

PROGRESS AT THIS POINT 238

WRAP-UP 241

5 ANDI'S AUTOPILOT(A HARD REAL-TIME CONTROL APPLICATION) 243

IDENTIFYING SYSTEM PURPOSE AND FEATURES 243

SELECTING OBJECTS 244

SELECTING PROBLEM-DOMAIN OBJECTS 250

WORKING OUT THE MODEL 257

WORKING OUT PROBLEM-DOMAIN DYNAMICS WITH SCENARIOS 266

SELECTING HUMAN-INTERACTION OBJECTS 281

ESTABLISHING HUMAN-INTERACTION RESPONSIBILITIES 281

WORKING OUT HUMAN-INTERACTION DYNAMICS WITH SCENARIOS 281

SELECTING DATA-MANAGEMENT OBJECTS 282

SELECTING SYSTEM-INTERACTION OBJECTS 282

ESTABLISHING SYSTEM-INTERACTION RESPONSIBILITIES 282

WORKING OUT SYSTEM-INTERACTION DYNAMICS WITH SCENARIOS 283

PROGRESS AT THIS POINT 284

WRAP-UP 288

6 ALL FIVE APPLICATIONS,AT HIGH SPEED 289

THE POWER OF PATTERNS 289

PATTERNS,SUPPORTED BY STRATEGIES 290

CONNIE'S CONVENIENCE STORE(A POINT-OF-SALE APPLICATION) 291

WALLY'S WAREHOUSE(A WAREHOUSE APPLICATION) 309

OLLIE'S ORDER CENTER(AN ORDER-ENTRY APPLICATION) 335

DANI'S DIVERTERS(A SOFT REAL-TIME APPLICATION) 359

ANDI'S AUTO-PILOT(A HARD REAL-TIME APPLICATION) 368

WRAP-UP 380

CONGRATULATIONS! 380

7 STRATEGIES AND PATTERNS HANDBOOK 381

STRATEGIES FOR BUILDING OBJECT MODELS 381

PATTERNS FOR BUILDING OBJECT MODELS 433

EPILOG 457

A NOTATION 461

CRITICAL SUCCESS FACTORS 461

THE ICONS 461

THE CONNECTIONS 463

A BUSINESS EXAMPLE 464

A REAL-TIME EXAMPLE 466

SCENARIO VIEWS 466

OBJECT-MODEL COMPONENTS 469

OTHER NOTATIONS,NOT INCLUDED(AND WHY) 470

WRAP-UP 472

B PATTERNS IN OTHER FIELDS 473

C DATA MANAGEMENT 481

DM OBJECTS:WHAT,WHEN,WHY 481

PD AND DM OBJECTS 482

HI AND PD OBJECTS 482

DETAILS ON DM OBJECTS 482

IMPLEMENTATION NOTES 486

WRAP-UP 489

D THE EXECUTIVE DECISION TO ADOPT OBJECT TECHNOLOGY 491

SIGNIFICANT IMPROVEMENTS WITH OBJECT TECHNOLOGY 491

WHY EXECUTIVES ADOPT OBJECT TECHNOLOGY 494

HOW TO GET STARTED WITH OBJECT TECHNOLOGY 495

E A HISTOGRAM OF INITIAL OBJECT MODELING 499

GLOSSARY 501

BIBLIOGRAPHY 507

SOFTWARE DEVELOPMENT 507

PATTERNS IN OTHER FIELDS 508

OTHER PUBLICATIONS 508

RELATED PUBLICATIONS BY THE AUTHORS 508

INDEX 509

购买PDF格式(15分)
返回顶部